The Break bonus is the easiest to earn and increases profits from a struggle by ten percent when you target a foe’s weaknesses often enough to have one enter the Break status. The Untouchable bonus increases the EXP earned from a fight by ten percent and occurs when you finish a battle without taking any damage. Knowing how to earn the Untouchable, Break, and Decimation bonuses and their effects also help tremendously in getting the most out of every enemy encounter. This means that it’s crucial for you to revive your entire active party before finishing off a boss or a high-level enemy and to regularly rotate out which characters you’re using so some don’t fall behind. Only active party members gain experience from battles and, even then, only those who are conscious at the end of a fight. Gaining experience in Octopath Traveler is pretty similar to most other JRPGs, even if the process is a bit antiquated. Basic Tips and Best Practices How to get the most from small victories. Here are the best and fastest ways to level up your party in Octopath Traveler and avoid this title’s biggest pitfall. Thankfully, though, here are a handful of useful tricks and strategies that make the grind in this game’s latter half much more bearable. While Octopath Traveler is as bad an offender as early Shin Megami Tensei titles, it pales in comparison to Bravely Default, which possesses several quality-of-life features that allow a player to boost up their party quickly. The JPRG genre has a bit of a bad habit of making story progression borderline impossible if you aren’t a high enough level. The borderline tedious level grinding present in the game is by far it’s most glaring of these flaws. However, despite its many achievements, there are a few rather obvious shortcomings as noted in FANDOM’s review of the game. With beautiful graphics, an absolutely killer soundtrack, a collection of charming characters, and addicting battle and class systems, this is a JRPG fan’s dreams brought to life. I feel like these games are much more tactically interesting when all your party members are balanced in terms of levels.Octopath Traveler is the undeniable smash hit of Summer 2018. But that's the thing.I really dislike having 3 characters serving as underlings to a more powerful character. As you say, you could keep the others underleveled to balance things out. I'm not saying having your main character higher leveled than the others would necessarily make the game easier. Maybe stealing some better gear would have helped too, admittedly. Trying to beat him at lvl 18 was an exercises in futility lol. I had to grind to level 20 to finally be able to beat the boss (recommended lvl 22). I was planning on grinding as little as possible, but just realized now, after beating my first Chapter 2 boss, that level requirements are more than mere suggestion. I'd rather grind at strategic locations than be continuously interrupted by random encounters. I'm mostly playing the game with Evasive Maneuvers on except for when I want to grind to reach the minimum level requirements (or get closer to it). I've finished the other characters' chapter 1 so that I can use them for their path actions if necessary. I am playing the game with Cyrus (main), H'aanit, Ophilia and Therion. I feel like these games are much more tactically interesting when all your party members are balanced in terms of levels. ![]() Really feels tacked on at the last second.Ĭlick to expand.I'm not saying having your main character higher leveled than the others would necessarily make the game easier. Personally don't really care about character banter as it seems mostly shallow and pointless the way its implemented here. Really don't understand why more money and effort isn't put into better storytelling in rpg's. The stories are also not very deep and mostly cliched. Then again I'm always critical of unnecessary dialog. Like every other thing said is the "." dialog prompt and much of the dialog seems to just repeat itself. My only gripe isn't necessarily the stories, but IMO there is way too much dialog that serves no purpose. Only times I died was by random encounters in areas where I was way too under leveled to be in. ![]() ![]() Mine is way over leveled and most chapters she's been way over the recommended level while the rest of the characters in the party are way lower, but I haven't had any issues so far. I really wish it allowed you to swap out your main character though. ![]() Collected all the characters and then did each chapter 2 the same way. I just followed the order using the recommended level it shows on the map.
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